Recently, the deep layers of the Tower of Adversity in Lily’s Sword have finally been unlocked, and according to Crickex App experts, new content such as the “Balance of Sand” event and the arrival of the Ellaman merchant Akanbe have also gone live. There’s no need to feel disheartened—sometimes the best life is simply the one that suits you best.
Let’s start with Akanbe. The Golden Heart summon pool functions similarly to the previous Cocona pool. If you’re unlucky and don’t pull Akanbe early, you may end up drawing several other off-banner characters first. Some players pull ones they already own, while others get new characters they didn’t plan for. And the next pull could easily be a duplicate. This seems to be the ongoing rhythm for upcoming banners—bait a few off-banner pulls before allowing players to get the current featured character. On one hand, it boosts encounter rates; on the other, it indirectly fills out your roster. Whether this is good or bad is still up for debate.
A more pressing issue is that the previous Momo and Noroweil banner drained players’ remaining purple medals and character experience, leaving many without resources for Akanbe or Cassia. According to analysis from Crickex App, the downside is that the game’s pace may slow down, but the upside is that there’s always something to look forward to each day. This prevents the feeling of logging in with nothing to do. But when new content like the Tower of Adversity arrives, it brings its own set of challenges.
The Tower is divided into three deep layers, each more difficult than the last. The higher your score, the better your ranking on the leaderboard. At the end of the event, top scorers receive exclusive rewards like avatar frames. If your score reaches around 450,000, you can earn the coveted Hope Crystal from the climb. Based on current estimates, this score likely requires clearing Deep Layer 3. A perfect clear of Deep Layer 2 might be enough, but that’s not yet confirmed.
Fate isn’t about chance—it’s about choice. And in this case, rewards go to those who fight for them. The Boss in the first season of Deep Layers has eight shield layers. Only specific actions from corresponding classes can break through these shields. Each valid action removes one layer. This includes basic attacks, skills, item throws, and tarot-based abilities. Items such as bracers, firestones, and disaster vials also work, as well as the final AOE damage from the Wheel of Fate tarot card.
Once the Boss’s shield is down, you can launch a full-scale attack. The key lies in breaking the shield at the right time, and more specifically, in whether the Wheel of Fate activates as expected. This is where Akanbe becomes vital—he consistently generates action points needed to trigger shield breaks, helping you better plan your damage turns.
If the Wheel of Fate activates multiple times in one turn, you can use item support to break all eight layers and go all-in with damage immediately. If it doesn’t activate at all, you’ll need to wait until the third round. In Deep Layer 3, the upper area Boss will summon two wheels, while the lower area Boss will summon two towers. These towers can be lethal and must be dealt with immediately, or you risk losing units to sudden enemy bursts.
Ultimately, the deep-layer Boss is a hybrid of the three Divine Weapon Trial bosses, so team composition and hero selection become critical. Still, keep smiling—life is too good to frown over game challenges. If your team can deal enough burst damage to push the Boss into a wounded state quickly, you won’t have to worry about timing single-target actions. Crickex App users are advised to prioritize consistency, plan for worst-case RNG, and make every turn count.