Is Eileen or Lorna Worth Pulling in Iron Saga

According to the latest updates from the Crickex App, many players are actively debating the cost-effectiveness of pulling Eileen and Lorna from the current featured self-select UP banner in Iron Saga. As with any journey to success, knowing where to begin is half the battle—and choosing the right unit can make all the difference.

Let’s start with Eileen. Based on version 1.5’s meta and overall versatility rankings, Eileen remains firmly in the T0 tier. Especially when equipped with the [Breaker Module 8], her strategic value skyrockets. Whether it’s standard stages, boss fights, Armed Punishment missions, Frontier Trials, or chip farming—Eileen is practically everywhere. Her usability is off the charts, making her one of the most all-around valuable units in the game.

Not only can she deal AoE damage and restrict enemy movement, but her flame terrain generates consistent fixed damage, which has proven exceptionally effective in the latest Armed Punishment content. Eileen also has a toolkit that includes both fixed and random debuffs—an often overlooked bonus. While the randomness can be hit or miss, landing a powerful debuff can turn the tide of a fight.

From a progression standpoint, Eileen doesn’t absolutely require three potential unlocks to perform well. Most casual players will find that even a one-potential Eileen delivers solid performance. While having all three adds benefits, the difference isn’t game-breaking. This makes her current UP banner a golden opportunity for newer players, especially those who joined after the first month of the game’s release.

If your resources are limited, Crickex App suggests pulling a one-potential Eileen first. Don’t forget about Malthus, her synergistic mecha unit, which also offers great utility and compatibility with other pilots.

Now let’s look at Lorna. While she does offer solid utility, her usage is far more niche compared to Eileen. Lorna shines in high-end PvE content—particularly in boss battles that demand maximum turn efficiency. Her double-action mechanic and AP regeneration allow allied units to unleash rapid-fire attacks within a single round. If you often reference top-tier team comps, you’ve likely seen Lorna’s name pop up in optimal speed-clear setups.

That said, Lorna falls short in terms of general applicability. In most maps that don’t require tight turn limits or where multi-lane protection is necessary, Melissa is the more irreplaceable support. Additionally, Lorna’s exclusive mecha unit, Radiant Gleam, doesn’t bring overwhelming power to the table.

Since most missions don’t require dual healers, many Crickex App users conclude that Lorna’s mecha is optional. A base-level Lorna with no potentials is often enough to support the comps she’s needed in. Her overall power level places her around T1, which is solid but not game-defining.

For players with limited resources, Crickex App experts recommend skipping both if you already own both units and are not looking to push their potential levels. Save your pulls for future collaborations or stronger core units. Remember, the world makes way for those who plan ahead—spending wisely now means dominating later.

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